@startuml
sprite $akka [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
0000000000000000000000000000029DFD70000000000000
00000000000000000000000000005FFFFFF8000000000000
0000000000000000000000000008FFFFFFFF200000000000
00000000000000000000000000AFFFFFFFFF900000000000
0000000000000000000000001CFFFFFFFFFFF10000000000
000000000000000000000003EFFFFFFFFFFFF90000000000
00000000000000000000005FFFFFFFFFFFFFFF1000000000
0000000000000000000007FFFFFFFFFFFFFFFF9000000000
00000000000000000000AFFFFFFFFFFFFFFFFFF100000000
0000000000000000001CFFFFFFFFFFFFFFFFFFF800000000
000000000000000002EFFFFFFFFFFFFFFFFFFFFF10000000
00000000000000004FFFFFFFFFFFFFFFFFFFFFFF80000000
0000000000000006FFFFFFFFFFFFFFFFFFFFFFFFF1000000
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0000000000001CFFFFFFFFFFFFFFFFFFFFFFFFFFFF100000
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0000001BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000
000002DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100
00004EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
0006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00
006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30
00EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60
05FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF70
07FFFFFFFFFFFFFFFFFFFEDCBBABCEFFFFFFFFFFFFFFFF60
06FFFFFFFFFFFFFFC8531000000000037BFFFFFFFFFFFF40
02FFFFFFFFFFE94000000000000000000017EFFFFFFFFF00
00AFFFFFFFF800000000000000000000000007FFFFFFF900
000CFFFFFF50000000000000000000000000002CFFFFE100
00006BDD910000000000000000000000000000007DEA1000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_AKKA(_alias) ENTITY(rectangle,black,akka,_alias,DEV2 AKKA)
!define DEV2_AKKA(_alias, _label) ENTITY(rectangle,black,akka,_label, _alias,DEV2 AKKA)
!define DEV2_AKKA(_alias, _label, _shape) ENTITY(_shape,black,akka,_label, _alias,DEV2 AKKA)
!define DEV2_AKKA(_alias, _label, _shape, _color) ENTITY(_shape,_color,akka,_label, _alias,DEV2 AKKA)
skinparam folderBackgroundColor<<DEV2 AKKA>> White
@enduml